HI, just an observation: so 4 heros cost 10 XP, i.e. 2,5 XP per hero, 10 40XP = 4 per Hero, 25 for 150, so 6 per hero, aso....it does not make sense that it gets more expensive...
Being an incremental game, it makes sense to me. Each "batch" costs more than the last, using the idea of compounding costs. It also makes logical sense to me. A Hero is above average, so they can "charge" more as the demand outpaces supply.
love this concept, if you decide to keep working on it post Game Jam I think a good implement would be challenges and having to go to earlier versions to complete them.
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Awesome game what gives AD feelings!
HI, just an observation: so 4 heros cost 10 XP, i.e. 2,5 XP per hero, 10 40XP = 4 per Hero, 25 for 150, so 6 per hero, aso....it does not make sense that it gets more expensive...
I assume that even though it is a loss, you can't really spam small crates very easily so it's more helpful if you want a lot of heroes.
you can hold [enter] on the screen that shows what you got from a crate to open them rapidly.
Eventually, you will unlock higher quality Heroes, and you gain more of them (as a fraction) in higher quality crates.
Being an incremental game, it makes sense to me. Each "batch" costs more than the last, using the idea of compounding costs. It also makes logical sense to me. A Hero is above average, so they can "charge" more as the demand outpaces supply.
Yes. v0.3 introduces inflation, and the next version fixes it.
pretty fun
couldn't figure out how to see past version history to see all the previous perks earned--that would be cool
actions seemed underwhelming
Yeah, true, actions are just a timekiller so you have something to do if you are bored of waiting. They can be skipped without losing much.
hey Semenar can you add a new version i completed the game recently so can you create v1.0.1?
an image.
love this concept, if you decide to keep working on it post Game Jam I think a good implement would be challenges and having to go to earlier versions to complete them.
Really fun game, very cool concept and very fun gameplay :D
It's pretty cool so far :) It's your solid, basic incremental with upgrades!
I really like this concept. Even though it's finished currently, I think you should return to it someday and add new updates.
I'm enjoying it a lot especially for a game jam game
Aren't jam games supposed to be good?
No. That is why there is a "First Place" winner, and so on, down to the "Loser". Sometimes they are all good--but sometimes hey are all bad, too.
(//?/C:/3D Objects/goals/goals) its broken
I'm really enjoying this, but somehow my savegame gets corrupted with each version upgrade, so I have to start over again from 0 points... ;)
Mine too
They say they'll fix that in v2.0 ... yeah, v2.0! *nods emphatically*