I bought the dimension shift for the 5th dimension, yet I don’t have it, do I have to buy the auto upgrades to get it? Or is it bugged? (Nvm lol I forgot I had the ability to scroll)
Just keep doing shifts beyond the 10th dimensional shift, and you'll get there quickly. Look at the "Changelog" -- it mentions (for the next "Version 3.1") that dimensional shifts are now limited to 10. That makes it very clear the insanely high values were intentional--but still completely possible.
Nice game! One small suggestion: a place to see the previous versions changelogs after you updated. Sometimes I update and realize I didn't even look to see what's new now lol
I'll second this one! Make the already attained levels in to buttons to view what they are/were. Heck, I did not even realize the changelogs were for the *next* level (version) until I was already at 4.0. I was ignoring them as just environmental props until then.
HI, just an observation: so 4 heros cost 10 XP, i.e. 2,5 XP per hero, 10 40XP = 4 per Hero, 25 for 150, so 6 per hero, aso....it does not make sense that it gets more expensive...
Being an incremental game, it makes sense to me. Each "batch" costs more than the last, using the idea of compounding costs. It also makes logical sense to me. A Hero is above average, so they can "charge" more as the demand outpaces supply.
love this concept, if you decide to keep working on it post Game Jam I think a good implement would be challenges and having to go to earlier versions to complete them.
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I bought the dimension shift for the 5th dimension, yet I don’t have it, do I have to buy the auto upgrades to get it? Or is it bugged? (Nvm lol I forgot I had the ability to scroll)
Did it! Awesome game! Actions were the only downside, awesome game, love how you just ramp up in power in certain spots.
Honestly it took me about 45-60 minutes. Just keep doing the red thing and around 12 it just clicks. Get autos for sure.
Yup.
thank you dino200
thank you eetazeeba
Just get 12 shifts it inflates almost immediately at 12 dimensions
thats intentional
edit: 10 is good as well apparently
thank you the incremental nerd
thank you VoidCloud
Just keep doing shifts beyond the 10th dimensional shift, and you'll get there quickly. Look at the "Changelog" -- it mentions (for the next "Version 3.1") that dimensional shifts are now limited to 10. That makes it very clear the insanely high values were intentional--but still completely possible.
thanks casteele
Nice game! One small suggestion: a place to see the previous versions changelogs after you updated. Sometimes I update and realize I didn't even look to see what's new now lol
I'll second this one! Make the already attained levels in to buttons to view what they are/were. Heck, I did not even realize the changelogs were for the *next* level (version) until I was already at 4.0. I was ignoring them as just environmental props until then.
awesome incremental!
Awesome game what gives AD feelings!
HI, just an observation: so 4 heros cost 10 XP, i.e. 2,5 XP per hero, 10 40XP = 4 per Hero, 25 for 150, so 6 per hero, aso....it does not make sense that it gets more expensive...
I assume that even though it is a loss, you can't really spam small crates very easily so it's more helpful if you want a lot of heroes.
you can hold [enter] on the screen that shows what you got from a crate to open them rapidly.
Eventually, you will unlock higher quality Heroes, and you gain more of them (as a fraction) in higher quality crates.
Being an incremental game, it makes sense to me. Each "batch" costs more than the last, using the idea of compounding costs. It also makes logical sense to me. A Hero is above average, so they can "charge" more as the demand outpaces supply.
Yes. v0.3 introduces inflation, and the next version fixes it.
pretty fun
couldn't figure out how to see past version history to see all the previous perks earned--that would be cool
actions seemed underwhelming
Yeah, true, actions are just a timekiller so you have something to do if you are bored of waiting. They can be skipped without losing much.
hey Semenar can you add a new version i completed the game recently so can you create v1.0.1?
an image.
love this concept, if you decide to keep working on it post Game Jam I think a good implement would be challenges and having to go to earlier versions to complete them.
Really fun game, very cool concept and very fun gameplay :D
It's pretty cool so far :) It's your solid, basic incremental with upgrades!
I really like this concept. Even though it's finished currently, I think you should return to it someday and add new updates.
I'm enjoying it a lot especially for a game jam game
Aren't jam games supposed to be good?
No. That is why there is a "First Place" winner, and so on, down to the "Loser". Sometimes they are all good--but sometimes hey are all bad, too.
(//?/C:/3D Objects/goals/goals) its broken
I'm really enjoying this, but somehow my savegame gets corrupted with each version upgrade, so I have to start over again from 0 points... ;)
Mine too
They say they'll fix that in v2.0 ... yeah, v2.0! *nods emphatically*